You currently have the following aliases: The category "travel": DH: DHFBON;$ifarg3:dh_$1$_$2$_$3$;$else$ifarg2:dh_$1$_$2$;$else$ifarg:dh_$1$;$endif$endif$endif$;FBHOOK $*$;frimble DH done DHFBOFF: alias FBHOOK frimble Fallback skipped $*$ FORCEFALLBACK: DHFBON;alias DHFBOFF frimble fallback forced $*$ UNFORCEFALLBACK: alias DHFBOFF alias FBHOOK frimble Fallback skipped $*$ cbdh: remove $2*$ charm from $1$ charm bracelet;DHFBOFF;DHHOOK $2*$ charm;attach $2*$ charm to $1$ charm bracelet checkdh: alias DHHOOK perform far sight on $*$ destinations: get places from backpacks;identify labels in places;put places in backpacks $*$ dh_fallback: open backpacks;put places in backpacks;put labels in backpacks;get $*$ from places&places in backpacks;perform divine hand on label;put $*$ in places&places in backpacks gatedh: remove $*$ charm from gate;DHHOOK it;attach it to gate;DHFBOFF uncheckdh: alias DHHOOK perform divine hand on $*$ DHFBON: alias FBHOOK dh_fallback $*$ DHHOOK: perform divine hand on $*$ FBHOOK: dh_fallback $*$ The category "rituals": major: get mshield from backpacks;perform major shield on $*$;put shield in backpacks scry: draw serrated baton into right hand;perform longsight on $*$ with serrated baton;sheathe serrated baton bless: perform bless on $*$ cmw: perform cure medium wounds on $*$ minor: perform minor shield on $*$ restore: perform restore on $*$ clw: perform cure light wounds on $*$ csw: perform cure serious wounds on $*$ relief: perform relief on $*$ The category "typo": go: gp $*$ saerch: search $*$ searhc: search $*$ serach: search $*$ The category "permanent": dl: get leaf needle from cushion into right hand $*$ reload: db spool;get sewing box from backpacks;get spool from sewing box;put sewing box in backpacks $*$ ss: get thread from spool;thread needle with thread;sew $*$ with needle stash: put every $arg1:thing$ except beads&beetles&torches in backpacks;score burden ts: teach $1$ to shhasum;learn $1$ from shhasum cpray: click bead on beads;pray $*$ gs: get $*$ from sell;sell $*$ sl: put leaf needle in cushion $*$ v: ventisepelate $*$ fetch: get $*$ from keep&sell&belt pack pool: perform devout inquisition $*$ time: look watch on cushion $*$ db: bury $*$ in me z: tell Zari $*$ The category "combat": punk: hurl throwing knife from knife belt at $*$ special: stab $*$ with dagger;slash $*$ with dagger unpunk: get throwing knives;get throwing knives from corpses;sheathe throwing knives $*$ gg: group status;group shields $*$ hhh: health wounded all $*$ r: perform relief on $*$ The category "travel_destinations": dh_am_leg_doctor: cbdh gold emerald eagle $*$ dh_am_rimward_gate: gatedh switchblade $*$ dh_am_rimwards_gate: dh_am_rimward_gate $*$ dh_am_shambling_gate: gatedh ruby tree frog $*$ dh_cool: cbdh silver silver snowflake $*$ dh_drum: cbdh silver silver tree frog $*$ dh_genua: cbdh silver silver genuan palace $*$ dh_hillshire: cbdh silver silver new moon $*$ dh_home: DHFBOFF;perform divine hand on beads $*$ dh_jobs: perform divine hand on keyring necklace;DHFBOFF $*$ dh_lancre: cbdh gold emerald full moon $*$ dh_listening: cbdh gold emerald snowflake $*$ dh_ninja: cbdh silver silver fiery dragon $*$ dh_old_warrior's_guild: perform divine hand on gold charm bracelet $*$ dh_pishe: perform divine hand on silver charm bracelet $*$ dh_sasswot: cbdh silver silver dagger $*$ dh_summer: cbdh silver silver claw shrimp $*$ dh_uu: cbdh gold emerald wizard's staff $*$ dh_am_deosil_gate: gatedh Berilia $*$ dh_am_widdershins_gate: gatedh boat $*$ dh_deosil_gate: dh_am_deosil_gate $*$ dh_nest: cbdh silver silver rooster $*$ dh_store: dh_shop $*$ dh_am_hubwards_gate: gatedh eagle $*$ dh_birds: dh_nest $*$ dh_djb: cbdh gold emerald camel $*$ dh_oc: cbdh gold emerald ogre $*$ dh_vault_three: dh_nest $*$ dh_am_least_gate: gatedh cloud $*$ dh_blue_moon_park: dh_park $*$ dh_dojo: cbdh gold emerald lion $*$ dh_owg: dh_old_warrior's_guild $*$ dh_winter: cbdh gold emerald crab $*$ dh_am_limping_gate: gatedh charm $*$ dh_bois: cbdh silver silver bull $*$ dh_hunters_guild: dh_leather $*$ dh_park: cbdh gold emerald duck $*$ dh_am_onion_gate: gatedh crab $*$ dh_crossroads: dh_djb $*$ dh_leather: cbdh silver silver vole $*$ dh_shop: cbdh silver silver hawk $*$ dh_am_traitors_gate: gatedh fox $*$ dh_deosil: dh_am_deosil_gate $*$ dh_medina: cbdh gold emerald rose $*$ dh_soyin: cbdh gold emerald cloud $*$ Default category: .plan: Resurrect, Raise Dead Pet, Restore, Soothe, Divine Hand, Soothing Rain, just ask!;Will provide aux gp via relief on request.;3GP regen (I really need to figure out what I need to retro...) ;Attention wizards: I carry an emergency JPCT scroll, tell me if you need to remember.;Last retro feb 24 2010 9:09 PM $*$ .project: Two pure white moon dragons stand up. ;The pure white moon dragon looks shifty. ;One of the pure white moon dragons gives 3 Lancre crowns to Holy zMOGus. ;The pure white moon dragon flutters his eyelashes at you. ;One of the pure white moon dragons gives one Ankh-Morpork ten-dollar to you. $*$ .reference: Services:;* Pishite rituals (resurrect, restore, major, pet raising, blessing, healing, etc.);* Needleworking (Note -- "atrocious" damage has a chance of breaking);* Reliefing (Especially Pishe/Gufnork/Gapp rod charging via back-and-forth relief and partial pray);;I ask for a A0.75 donation for each incense block used -- I do not use the stealing mechanic for roleplaying reasons;;Dead wizards: I carry a JPCT scroll on me at all times. I ask that you rescribe it if possible. $*$ blast: say #agatean $*$;say #djelian $*$;say #ephebian $*$;say #klatchian $*$;say #morporkian $*$;say #uberwaldean $*$;emote holds up a big sign with "$*$" written on it. c: say #morporkian collect;wait;say #morporkian order;say #morporkian platinum;give bars to zari;read nib aloud;wait;say #morporkian tiny;wait;say #morporkian yes;give bars to zari $*$ cc: get pen from belt pack;check item $*$;put pen in belt pack ccc: tear label from roll;consecrate label $*$ clean: get robes;get tins;get money;put robes in sell;put tins in sell;put money in sell;bury things $*$ cleanrocks: bury every chalk;bury every coal;bury every slate $*$ dapple: cast Wurphle's Midnight Snack from scroll with creating toffee apple,toffee apple,toffee apple,roast sheep;drop scrolls;give papers to zari;bury roasted sheep $*$ dmg: locate damaged things;condition all damaged $*$ droid: term ansi;options terminal cols=52 $*$ ee: hold unpicker in left hand;unpick text on cushion with unpicker;unhold unpicker;get thread from spool;thread needle with thread;embroider text If found, please return to Shhasum of Pishe on cushion with needle;look cushion;read cushion $*$ eee: engrave text test on oak leaf ring using graver in morporkian;read oak leaf ring;polish engraved text from oak leaf ring;fix oak leaf ring $*$ esb: cast Eringyas' Surprising Bouquet from scroll $*$ ftf: cast Finneblaugh's Thaumic Float from scroll $*$ getrocks: w;get rock;get rock;get rock;get rock;get rock;get rock;get rock;e;drop stones;bury pebbles in me $*$ item_wear_sandals_EXAMPLE: describe zone covered feet His toes stick out through \$OBJECTS\$ $*$ k: get damaged robe from sell;ss robe;put robe in sell $*$ lang: open chapbook to page 1;speak djelian;read chapbook;open chapbook to page 2;speak ephebian;read chapbook $*$ leather: get kit from keep;tan $*$ with kit to make leather;put kit in keep;put leather in sell loot_djb: get robes from corpses;get money from corpses;get tins from corpses;put robes in sell;put tins in sell;put money in keep $*$ loot_lawyer: get clothes from lawyer corpse $*$ loot_thief: get money from thief corpse;get clothes from thief corpse;db leather breeches;put clothes in sell $*$ loot_vagabond: get robes from vagabond corpses;get money from vagabond corpses;put robes in sell;put money in keep $*$ loot_zoon: get rings from zoon corpses;get money from zoon corpses;put rings in sell;put money in keep $*$ o: say #morporkian tiny;say #morporkian yes $*$ ooo: say collect;say order;say platinum;give platinum bars to zari;b2;say tiny;say yes $*$ place: get cap from belt pack;wear cap;PLACE $*$;remove cap;put cap in belt pack pwn: feint $*$ with knife;slice $*$ with knife r2: sculpt oak leaf ring with files;fix oak leaf ring;value oak leaf ring;look oak leaf ring $*$ remove_TEST: $ifarg3:item_remove_$1$_$2$_$3$;$else$ifarg2:item_remove_$1$_$2$;$else$ifarg:item_remove_$1$;$endif$endif$endif$;REMOVE $*$ resurrect: remove hats,caps;get prayer book from belts;get flat cap from belts;unhold beads;wear flat cap;perform resurrect on $*$;remove flat cap;put flat cap,prayer book in belts;wear hats,caps;hold beads in left hand sch: sell every penny& every ten-pence& every half-dollar& every ptascp& every talon& every cent& every farthing& every ha'penny& every penny& every tuppence& every thruppence& every sixpence& every saveloy-rhinu& every quarter-rhinu& every half-rhinu$ifarg:& $*$endif$ sd: sheathe black steel dagger in moonstone dagger scabbard $*$ stealth: get leaf from cushion into right hand;ss $*$;put leaf in cushion think: wear bronze helm;$*$;remove bronze helm tt: tell zari,zmog,zmogus,lethal,hippiemancer $*$ vandalize: get crayon from belt pack into right hand;scribble $2*$ on $1$ with crayon;put crayon in belt pack wear_TEST: $ifarg3:item_wear_$1$_$2$_$3$;$else$ifarg2:item_wear_$1$_$2$;$else$ifarg:item_wear_$1$;$endif$endif$endif$;WEAR $*$ xp: read slip;hide;palm map from keep;study map;consult map;slip map to keep;peek musa;judge weapon 1;vurdere shield;perform major shield on me;perform far sight on silver charm bracelet;da me;pool;PRAY $*$ aa: advance fa.ri.cu.se to 300 $*$ checkxp: score brief;$*$;score brief ladder: killers ladder view all $*$ n5: nw;nw;nw;nw;nw $*$ soothe: perform soothe on $*$ ac: attack pickpocketing child $*$ da: perform detect alignment on $*$ m: get money from corpses $*$ rp: perform relief on poncho $*$ ssay: say $*$;emote seems to say: $*$ av: attack vagabond $*$ glomp: emote glomps $*$. ms: perform minor shield on $*$ s5: s;s;s;s;s;map $*$ bang: slash $*$ with knife l: lick lollipop $*$ n10: n;n;n;n;n;n;n;n;n;n $*$ see: perform see alignment $*$ dd: draw dagger $*$ g: group status $*$ lc: loot;clean $*$ loot: loot_$1$ ls: look $*$ A total of 155 aliases in 7 categories.